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UNITY - eu.su.mas.dedale.env.EnvironmentType
 
update(Agent) - Method in class eu.su.mas.dedale.mas.agents.observerAgent.TreasureK
 
update(Agent) - Method in class eu.su.mas.dedale.mas.agents.observerAgent.TreasureObserverK
 
updateAgentDiamondValue(String, Integer) - Method in class eu.su.mas.dedale.mas.agents.observerAgent.guiComponents.GuiTreasureObserver
Set the diamond to its new value
updateAgentGoldValue(String, Integer) - Method in class eu.su.mas.dedale.mas.agents.observerAgent.guiComponents.GuiTreasureObserver
Set the gold to its new value
updateAgentsStatsWithinGui() - Method in class eu.su.mas.dedale.env.gs.gsEnvironment
 
updateAgentTreasure(String, Integer, Integer) - Method in class eu.su.mas.dedale.mas.agents.observerAgent.guiComponents.GuiTreasureObserver
Set the new values for gold and diamonds.
updateCommunicationStats(int, int) - Method in class eu.su.mas.dedale.env.gs.gsEnvironment
Update the nb of messages sent and effectively transmitted
updateK(ACLMessage) - Method in class eu.su.mas.dedale.mas.agents.observerAgent.TreasureK
 
updateK(ACLMessage) - Method in class eu.su.mas.dedale.mas.agents.observerAgent.TreasureObserverK
 
updateNodeInterfaceComRendering(Integer) - Method in class eu.su.mas.dedale.env.gs.gsEnvironment
 
updateTableGui(AgentObservableElement) - Method in class eu.su.mas.dedale.gui.MyController
Method used to bypass a non understood bug.
updateUserChoosenPath(String) - Method in class eu.su.mas.dedale.env.gs.gsEnvironment
When the user select next, we update the proposed path in incremental order of the neighbours id (whatever the sorting algo)
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